List of my modules...

Datatype: HxSkeleton

Description:

Data structure representing a skeleton of a 3D discretised object defined on a cubic grid (i.e. from a binarised 3D image). The structure can be generated from the 3D image of a skeleton with the module Skeleton_Image_To_Graph. The conversion procces implies topological classification of the skeleton pixels: branch (or edge), intersection, surface, etc. The structure contains all the information from the 3D image, so in theory you could be able to regenerate the image.

This structure supposes a curvilinear skeleton, i.e. with lines and points. It does handle surfaces but stores the associated pixels in a container named Others. In essence, this structure is based on a graph structure: a set of vertices and a set of edges, but is adapted and enriched to accomodate the rest of the information that can be found in the image.

The structure contains the following data:

Finally, more global additional information is stored: